Reference
Config Reference
Complete, annotated reference for every Parkour Project configuration file.
Parkour Project generates three configuration files under ~/plugins/ParkourProject/. This section
is the complete reference for each.
config.yml
Database connection, dev token, metrics and effects.
moves.yml
Full tuning for all eight movement abilities.
bonuses.yml
Every style bonus: points, category, thresholds and display names.
Common conventions
- Ticks: Minecraft runs at 20 ticks per second. A
cooldownof40= 2 seconds. - Velocity values (e.g.
0.5) are in blocks-per-tick and are deliberately small; treat them as relative dials rather than real-world units. enabledturns a feature on or off entirely.- Colors use Bukkit boss-bar colors (
PURPLE,GREEN,BLUE,YELLOW,WHITE, …). - Display names use MiniMessage formatting —
gradients, colors and decorations like
<bold>and<gradient:#a:#b>.
Applying changes
After editing any file, run:
/parkour reloadto re-read config.yml, moves.yml and bonuses.yml without a restart.
Not everything reloads
A reload does not re-apply every value. Some move and bonus settings — including all the
max_streak_time values — are only picked up on startup, as are database settings. Restart the
server if a change doesn't seem to take effect.